Workshop 14 – Introduction to WebGL

Thursday, 12th March – Arrival from 6:15 for a 6:30 start
at The Skills Matter eXchange, London

Free, as usual

An introduction to WebGL and shaders (GLSL), for those who have no experience of WebGL. In this session we’ll cover the WebGL basics – set-up, basic interaction and simple animation.

The aim is to program a dice the user can “roll” with the mouse.

I’ll keep the maths to a minimum (no quaternions, honest).

The demo code from the first workshop should provide a good foundation, but there will be plenty of pretty (and hopefully informative) slides available… quite probably on-line “handouts”.

Prerequisites
• A laptop with a browser that supports WebGL (http://get.webgl.org/) and an editor that can handle HTML and JavaScript.
• Some knowledge of HTML and programming, preferably JavaScript (or similar).
• Some features may require a server (e.g. image loading), although there are workarounds. (Brackets.io and Visual Studio provide one, or you can use node.js or whatever you’re comfortable with.)

Register
If you’re planning on attending please RSVP on our MeetUp site and register on the SkillsMatter site (SkillsMatter.com).