Back to Basics: Part 2 (WebGL, Three.js and Babylon.js)
Our ninth Workshop will take place on Thursday, 28th August at SkillsMatter, 116-120 Goswell Road, London
This month we finish the rotating dice in raw WebGL, then do the same in THREE.js and Babylon.js for comparison.
• Some features may require a server (e.g. image loading), although there are workarounds. (Brackets.io and Visual Studio provide one, or you can use node.js or whatever you’re comfortable with.)