20 February 2014
01 – Baseline for three.js Base file with simple scene
02 – orbit Simple interaction
03 – material Set material
04 – material light Add lighting
05 – material light better Improve lighting
06 – light target Target the cube with the light
07 – light shadows Add shadows
08 – Add a render effect An ASCII render effect
09 – load model Load a model
10 – Ambient Use an ambient light to improve the scene lighting
11 – Baseline for babylon.js Base file with simple scene
A Look at Three.js presentation the slides
25 Nov 2013
For the first WebGL Workshop I reviewed the code behind a number of existing WebGL pages (one intent of the Workshop is to help participants understand WebGL by review), since the code is not all mine this page contains links to the original pages where appropriate.
Disclaimer: The code used here is from a variety of sources, which I’ve tried to credit. I have no intention to claim the work of others as my own. If I am infringing copyright it is unintentional, please notify me and I will correct the situation.